Virtual reality  

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'''Virtual reality''' ('''VR''') is a technology which allows a user to interact with a [[computer-simulated]] environment, be it a real or imagined one. Most current virtual reality [[Surroundings|environments]] are primarily visual experiences, displayed either on a [[computer screen]] or through special or [[Stereoscopy|stereoscopic displays]], but some simulations include additional sensory information, such as sound through speakers or [[headphones]]. '''Virtual reality''' ('''VR''') is a technology which allows a user to interact with a [[computer-simulated]] environment, be it a real or imagined one. Most current virtual reality [[Surroundings|environments]] are primarily visual experiences, displayed either on a [[computer screen]] or through special or [[Stereoscopy|stereoscopic displays]], but some simulations include additional sensory information, such as sound through speakers or [[headphones]].
 +==See also==
 +* [[AlloSphere]]
 +* [[Augmented reality]]
 +* [[Mediated reality]]
 +* [[Augmented virtuality]]
 +* [[Cave Automatic Virtual Environment|CAVE - Cave Automatic Virtual Environment]]
 +* [[Flight simulation]]
 +* [[Head-mounted display]]
 +* [[Lifelike experience]]
 +* [[Methods of virtual reality]]
 +* [[Omnidirectional treadmill]]
 +* [[Simulated reality]]
 +* [[Wired glove]]
 +* [[VRML|Virtual Reality Modelling Language]]
 +* [[Virtual worlds]]
 +* [[Virtuality Continuum]]
 +* [[Technology and mental health issues]]
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Virtual reality (VR) is a technology which allows a user to interact with a computer-simulated environment, be it a real or imagined one. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special or stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones.

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Unless indicated otherwise, the text in this article is either based on Wikipedia article "Virtual reality" or another language Wikipedia page thereof used under the terms of the GNU Free Documentation License; or on research by Jahsonic and friends. See Art and Popular Culture's copyright notice.

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