Sir Philip Sidney game
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In biology and game theory, the Sir Philip Sidney game is used as a model for the evolution and maintenance of informative communication between relatives. Developed by John Maynard Smith as a model for chick begging behavior, it has been studied extensively including the development of many modified versions.
It was named after a story about Philip Sidney who allegedly, fatally wounded, gave his water to another, saying, "thy necessity is greater than mine."
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