Game theory  

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*[[Self-confirming equilibrium]] *[[Self-confirming equilibrium]]
*[[Chainstore paradox]] *[[Chainstore paradox]]
-*"[[Markiz w Grafie]]," [[Stanisław Lem]]'s essay on [[De Sade]], translated into German as "Sade und die Spieltheorie" ("Sade and Game Theory"); there have been no other translations of it.+*"[[Markiz w Grafie]]," [[Stanisław Lem]]'s essay on [[Marquis de Sade]], translated into German as "Sade und die Spieltheorie" ("Sade and Game Theory"); there have been no other translations of it.
{{GFDL}} {{GFDL}}

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Game theory is a branch of applied mathematics that is used in the social sciences, most notably in economics, as well as in biology (most notably evolutionary biology and ecology), engineering, political science, international relations, computer science, and philosophy. Game theory attempts to mathematically capture behavior in strategic situations, in which an individual's success in making choices depends on the choices of others. While initially developed to analyze competitions in which one individual does better at another's expense (zero sum games), it has been expanded to treat a wide class of interactions, which are classified according to several criteria.

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Unless indicated otherwise, the text in this article is either based on Wikipedia article "Game theory" or another language Wikipedia page thereof used under the terms of the GNU Free Documentation License; or on research by Jahsonic and friends. See Art and Popular Culture's copyright notice.

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