String (computer science)
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In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is generally considered as a data type and is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. String may also denote more general arrays or other sequence (or list) data types and structures.
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See also
- Binary-safe — a property of string manipulating functions treating their input as raw data stream
- Bit array — a string of binary digits
- C string handling — overview of C string handling
- C++ string handling — overview of C++ string handling
- Comparison of programming languages (string functions)
- Connection string — passed to a driver to initiate a connection (e.g., to a database)
- Empty string — its properties and representation in programming languages
- Incompressible string — a string that cannot be compressed by any algorithm
- Rope (data structure) — a data structure for efficiently manipulating long strings
- String metric — notions of similarity between strings
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