Hypothetical Axis victory in World War II
From The Art and Popular Culture Encyclopedia
(Redirected from Axis victory in World War II)
Related e |
Featured: |
A hypothetical Axis victory in World War II has become a common concept of alternative history and counterfactual history. Such writings express ideas of what the world would be like had the Axis powers of Germany, Italy, and Japan won World War II. Numerous examples exist in several languages worldwide.
[edit]
Video games
- Rocket Ranger (as a background story/alternate reality) by Cinemaware (1988)
- Turning Point: Fall of Liberty by Spark Unlimited (2008)
- Battlestations: Pacific by Eidos Interactive (2009)
- Wolfenstein: The New Order by MachineGames (2014)
- Wolfenstein II: The New Colossus by MachineGames (2017)
- Wolfenstein: Youngblood by MachineGames (2019)
[edit]
Cultural studies
Academics, such as Gavriel David Rosenfeld in The World Hitler Never Made: Alternate History and the Memory of Nazism (2005), have begun the research of this subgenre and its various implications as a subject of full-scale academic research.
[edit]
See also
- American Civil War alternate histories
- If Day
- Kantokuen
- Operation Sea Lion in fiction
- Proposed Japanese invasion of Australia during World War II
- Palestine Final Fortress (possible Nazi occupation of Palestine)
Unless indicated otherwise, the text in this article is either based on Wikipedia article "Hypothetical Axis victory in World War II" or another language Wikipedia page thereof used under the terms of the GNU Free Documentation License; or on research by Jahsonic and friends. See Art and Popular Culture's copyright notice.