Audio feedback  

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Audio feedback (also known as the Larsen effect after the Danish scientist, Søren Larsen, who first discovered its principles) is a special kind of feedback which occurs when a sound loop exists between an audio input (for example, a microphone or guitar pickup) and an audio output (for example, a loudspeaker). In this example, a signal received by the microphone is amplified and passed out of the loudspeaker. The sound from the loudspeaker can then be received by the microphone again, amplified further, and then passed out through the loudspeaker again. This is a good example of positive feedback. The frequency of the resulting sound is determined by resonant frequencies in the microphone, amplifier, and loudspeaker, the acoustics of the room, the directional pick-up and emission patterns of the microphone and loudspeaker, and the distance between them.

More specifically, the conditions for feedback follow the Barkhausen criterion, namely that an oscillation occurs in a feedback loop whose delay is an integer multiple of 360 degrees and the gain is equal to or greater than 1 (both at the given feedback frequency). If the gain is greater than 1, then the system can start to oscillate out of noise, that is to say: sound without anyone actually playing. If the gain is large, but less than 1 then the high pitched feedback tones will only be created with some input sound and will slowly decay.

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Unless indicated otherwise, the text in this article is either based on Wikipedia article "Audio feedback" or another language Wikipedia page thereof used under the terms of the GNU Free Documentation License; or on research by Jahsonic and friends. See Art and Popular Culture's copyright notice.

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